Conductive Caverns
Conductive Caverns is a cave based metroid vania that I made for my schools game jam which had the theme "Power Source"
You move around the map collecting diamonds and activating power sources to power a portal
Controls:
arrow keys to move
pause: P on web, Escape on PC
Volume controls in pause menu
Credits:
All game code, game design and game assets were done by me
The code is in C++ using raylib as the main framework as well as RapidJSON
Music is "8bit Dungeon Level" by Kevin Macleod
https://incompetech.com/music/royalty-free/music.html
SFX from jsfxr and pixabay
Inspired In Parts by: Celeste, Minecraft, Geometry Dash and The Survivalists
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Author | Ham_sandwich47 |
Genre | Platformer |
Tags | 2D, cpp, Metroidvania, raylib, Singleplayer |
Download
Download
Conductive Caverns - PC 9.1 MB
Comments
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Finished. I thought I was softlocked at one point, but just had to wait quite a while for the elevator to come back down. Interesting challenges, nothing to brutal :)